"I have heard that you can see the shadow of Venus only once in a lifetime, and that within a year of seeing it your life's most wonderful gift will come to you," said Leslie. But she spoke rather hardly; perhaps she thought that even the shadow of Venus could bring her no gift of life. Anne smiled in the soft twilight; she felt quite sure what the mystic shadow promised her.
A HEN finding the eggs of a viper and carefully keeping them warm, nourished them into life. A Swallow, observing what she had done, said, "You silly creature! why have you hatched these vipers which, when they shall have grown, will inflict injury on all, beginning with yourself?'Sandbox Mod(Mod)<p>I knew it'd be worth staying late in the office this evening. Today at Google's I/O 2016 conference, the company revealed what was next for virtual reality: a new mobile head-mounted display that's compatible with a wide range of smartphone handsets.</p><p>Google have introduced Google Daydream, a step forward from the company's efforts with Google Cardboard, and instead comparable to the Samsung and Oculus Vr effort the Gear VR.</p><p>Of course, while the Gear will only work with high end Samsung phones, Daydream has the advantage that it'll work with a variety of different phones. Instead of an artificial limit, Google will be opting for a recommended specification, "Daydream ready", which will indicate the phone's readiness for VR shenanigans.</p><p>Just like with the Gear and the Google Cardboard the smartphone will work both as the visual processor and the screen for the device and is mounted on the front of the headset. The HMD will also come packaged with a controller as standard, a wireless device that features a touchpad and 3D motion detection.</p><p>Here's a photo.</p><p>It won't have positional tracking but will be able to detect movement in a system not entirely dissimilar to that seen with Nintendo's Wiimotes. A standardised input for the platform could make developing for it easier, but it's something we'll have to see when the first headset's start to ship, a date Google suggested could come in "fall", whatever that means. Just give us a month guys, come on.</p><p>Google I/O runs for another two days, and I'm sure we'll find out more about the company's VR plans over the next few days.</p>
'"Among the many that mine eyes have seen,<p>Last month, Prison Architect developer Introversion Software announced that it'd be bringing its prison management sim to iOS and Android.</p><p>Now, Introversion is seeking testers for tablet versions of the port, which you can sign up for by subscribing to the company's mailing list.</p><p>According to Twitter, the mobile Prison Architect is planned for tablets only, 7 inches and up.</p><p>You can see the game running on a Galaxy Tab 3 and iPad Air below, the first images of the mobile edition posted.</p><p><p>Image courtesy Introversion Software</p>Introversion said last month that the iOS and Android ports would stay as faithful as possible to the original PC version.</p><p>Only minor changes like population caps to accomodate the lower power of tablets may be implemented.</p><p>Prison Architect was originally released in alpha in 2012 for desktop platforms.</p><p>After selling over a million copies, the game is finally nearing completion and will launch its completed Windows, Mac, and Linux versions sometime this year.</p><p>Introversion is also seeking out a publisher for possible console ports.</p><p>Check out Introversion's official website for more info.</p>
Sometimes her levelled eyes their carriage ride,
Which, like a cherubin, above them hovered.<p>Uhhh, so here's something I wasn't expecting to see this fine Monday morning - PlayerUnknown's Battlegrounds may, in fact, be coming to mobile in the near future. Officially. In China.</p><p>The internet's been kind-of buzzing at the moment with PUBG larks. If not to chat about the PC game and to show off all of its delicious chicken dinners, it's to share opinions of the upcoming PUBG-lite, Rules of Survival. Heck, even we rounded-up the best mobile "battle royale" experiences the other day.</p><p>Well, as Twitter caught on today, it's highly likely we'll be seeing the actual game on mobile, and it'll be produced by Tencent and Bluehole. Though it'll be a challenge, a Tencent-owned blog announcing stating that the two companies aim to get the classic gameplay elements of the PC onto mobile, whilst also optimising the mobile experience, that is social networking, server hosting, and so on.</p><p>Tencent were already set to publish the PC version of the game in China. Similarly, the official mobile version of PUBG seems likely to release only to the Chinese market, so we'll have to watch that story from afar for now.</p><p>It's a nice idea. Whether it'll work or not on mobile platforms, I remain sceptical, although there are things the developer needs to address immediately that could make it a success. To make this work you'd need high frame rates, responsive controls, and be able to balance the skillset between those playing with touchscreen controls and those who may be using an MFi controller (if supported).</p><p>Our own Harry Slater, writing on sister site Appspy.com, thinks the PUBG format does not work well on mobile. He cites as a challenge the length of play time needed for battle royale games (and also that lack of precision controls). Our editorial colleagues wade into a debate with Harry and me about it elsewhere on the site.</p><p>What do you think? Would you be keen to grab your chicken dinners in mobile form? Let us know in the comments below. </p>
1. GOD MODE
2. DUMB ENEMY
3. NO ADS